---
name: "BIS_fnc_tridentHandleDamage"
type: function
status: ok
groups: ["Sides"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_tridentHandleDamage
revid: 325064
updated: 2022-07-01T12:23:56Z
---

# BIS_fnc_tridentHandleDamage

*Function · Sides · Arma 3 v1.00*

## Description

Register a unit as Trident unit.
When competing sides are still friendly and the unit is killed by the competing side,
the killer won't be punsihed by negative score. Instead, Trident relationship will decrease.

## Syntax

```sqf
object call BIS_fnc_tridentHandleDamage
```

**Parameters:**

- `object`: [Object](../topics/Object.md)

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if event handler managing the functionality was added, [false](../commands/false.md) when it existed already

## Examples

### Example 1

```sqf
BIS_tridentObject call BIS_fnc_tridentHandleDamage;
```

## See also

[BIS_fnc_tridentSetRelationship](../functions/BIS_fnc_tridentSetRelationship.md) · [BIS_fnc_tridentGetRelationship](../functions/BIS_fnc_tridentGetRelationship.md) · [BIS_fnc_tridentExecute](../functions/BIS_fnc_tridentExecute.md)

<sub>Source: [BI Community Wiki — BIS fnc tridentHandleDamage](https://community.bistudio.com/wiki/BIS_fnc_tridentHandleDamage) (revision 325064).</sub>
