---
name: "BIS_fnc_unflipVehicle"
type: function
status: ok
groups: ["Vehicles"]
arma3_since: "2.02"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_unflipVehicle
revid: 352643
updated: 2024-02-17T15:56:50Z
---

# BIS_fnc_unflipVehicle

*Function · Vehicles · Arma 3 v2.02*

## Description

Can be used to unflip a vehicle or a turret, without transition.

## Syntax

```sqf
[veh] call BIS_fnc_unflipVehicle
```

**Parameters:**

- `veh`: [Object](../topics/Object.md) - the vehicle/turret that should be flipped

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[quad1] call BIS_fnc_unflipVehicle;
```

## See also

[BIS_fnc_unflipThing](../functions/BIS_fnc_unflipThing.md)

<sub>Source: [BI Community Wiki — BIS fnc unflipVehicle](https://community.bistudio.com/wiki/BIS_fnc_unflipVehicle) (revision 352643).</sub>
