{"name":"BIS_fnc_unitPlayFiring","operator":null,"title":"BIS fnc unitPlayFiring","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_unitPlayFiring","revid":336355,"updated":"2022-12-29T08:44:18Z","groups":["Scenes"],"status":"ok","replaced_by":[],"games":[{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":"spawn","description":"Plays back input weapon fire data on input unit.","syntaxes":[{"syntax":"[unit, data, stateIgnore] spawn BIS_fnc_unitPlayFiring","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":"unit to play weapon fire data on","types":["Object"],"since":null,"text":"unit: Object - unit to play weapon fire data on"},{"name":"data","type":"Array","optional":false,"default":null,"description":"firing data to use BIS_fnc_unitCaptureFiring","types":["Array"],"since":null,"text":"data: Array - firing data to use BIS_fnc_unitCaptureFiring"},{"name":"stateIgnore","type":"Boolean","optional":true,"default":"false","description":"whether to ignore if the Unit is dead and/or cannot move","types":["Boolean"],"since":null,"text":"stateIgnore: Boolean - (Optional, default false) whether to ignore if the Unit is dead and/or cannot move"}],"returns":{"type":"Script Handle","types":["Script Handle"],"description":null,"text":"Script Handle"}}],"examples":[{"text":"```sqf\nprivate _capturedFireData = [[2.135, \"GAU8\", \"<NULL-object>\"]];\n[BIS_Vehicle, _capturedData, true] spawn BIS_fnc_unitPlayFiring;\n```","code":["private _capturedFireData = [[2.135, \"GAU8\", \"<NULL-object>\"]];\n[BIS_Vehicle, _capturedData, true] spawn BIS_fnc_unitPlayFiring;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_unitCaptureFiring","BIS_fnc_unitCaptureSimple","BIS_fnc_unitPlaySimple","BIS_fnc_unitCapture","BIS_fnc_unitPlay"],"notes":[],"categories":["Arma 2: Operation Arrowhead: Functions","Arma 2: Operation Arrowhead: New Functions","Arma 3: Functions","Function Group: Scenes","Functions","Introduced with Arma 2: Operation Arrowhead version 1.50","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}