---
name: "BIS_fnc_wpLand"
type: function
status: ok
groups: ["Waypoints"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_wpLand
revid: 328354
updated: 2022-07-13T16:00:46Z
---

# BIS_fnc_wpLand

*Function · Waypoints · Arma 3 v1.00*

Locality: executed with **spawn**

## Description

Let group members land at the waypoint position.

## Syntax

```sqf
[group, position, target] spawn BIS_fnc_wpLand
```

**Parameters:**

- `group`: [Group](../topics/Group.md) - group which is supposed to land
- `position`: [Position](../topics/Position.md) - waypoint position
- `target`: [Object](../topics/Object.md) - object the waypoint is attached to

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
[group player, [0,0,0], BIS_vehicle] spawn BIS_fnc_wpLand;
```

## See also

[BIS_fnc_scriptedWaypointType](../functions/BIS_fnc_scriptedWaypointType.md) · BIS_fnc_wpTransport

<sub>Source: [BI Community Wiki — BIS fnc wpLand](https://community.bistudio.com/wiki/BIS_fnc_wpLand) (revision 328354).</sub>
