# Mods and Addons (scripting commands)

- [activateAddons](../../commands/activateAddons.md): Activates the listed addons.
- [activatedAddons](../../commands/activatedAddons.md): Returns a list of all activated addons.
- [addonFiles](../../commands/addonFiles.md): Returns a list of files present in the addon.
- [allAddonsInfo](../../commands/allAddonsInfo.md): Returns the list of all loaded addons.
- [configSourceAddonList](../../commands/configSourceAddonList.md): Returns an array of addons (CfgPatches) in which the given config class is defined.
- [configSourceMod](../../commands/configSourceMod.md): Returns modDir of the mod that given config class was loaded from.
- [configSourceModList](../../commands/configSourceModList.md): Returns an array of mods (CfgMods) in which the given config class is defined.
- [getLoadedModsInfo](../../commands/getLoadedModsInfo.md): Returns information about all loaded modifications.
- [modParams](../../commands/modParams.md): Returns list of mod parameters according to given options, values are in same order as the given options.
- [unitAddons](../../commands/unitAddons.md): Returns list with addons the unit belongs to.
- [verifySignature](../../commands/verifySignature.md): Check if file is signed by any key present in game keys folders. On clients, it does not check against the keys accepted by server.
