# CampaignLobby (functions)

- [BIS_fnc_EXP_camp_lobby](../../functions/BIS_fnc_EXP_camp_lobby.md): Core Function
- [BIS_fnc_EXP_camp_lobby_clearVars](../../functions/BIS_fnc_EXP_camp_lobby_clearVars.md): Clear variables
- [BIS_fnc_EXP_camp_lobby_ctrlSetColor](../../functions/BIS_fnc_EXP_camp_lobby_ctrlSetColor.md): Updates controls with defined colors
- [BIS_fnc_EXP_camp_lobby_findHost](../../functions/BIS_fnc_EXP_camp_lobby_findHost.md): Find host
- [BIS_fnc_EXP_camp_lobby_getHostSettings](../../functions/BIS_fnc_EXP_camp_lobby_getHostSettings.md): Grabs the host settings for respawn and revive
- [BIS_fnc_EXP_camp_lobby_getPlayerSquadName](../../functions/BIS_fnc_EXP_camp_lobby_getPlayerSquadName.md): Return the player squad name
- [BIS_fnc_EXP_camp_lobby_go](../../functions/BIS_fnc_EXP_camp_lobby_go.md): Run Mission
- [BIS_fnc_EXP_camp_lobby_intro](../../functions/BIS_fnc_EXP_camp_lobby_intro.md): On Load Function (Does nothing)
- [BIS_fnc_EXP_camp_lobby_launch](../../functions/BIS_fnc_EXP_camp_lobby_launch.md): Launch Function
- [BIS_fnc_EXP_camp_lobby_loop](../../functions/BIS_fnc_EXP_camp_lobby_loop.md): Update UI Loop
- [BIS_fnc_EXP_camp_lobby_missionCountdown](../../functions/BIS_fnc_EXP_camp_lobby_missionCountdown.md): Countdown to run mission
- [BIS_fnc_EXP_camp_lobby_onLoad](../../functions/BIS_fnc_EXP_camp_lobby_onLoad.md): On Load Function (Does nothing)
- [BIS_fnc_EXP_camp_lobby_onUnLoad](../../functions/BIS_fnc_EXP_camp_lobby_onUnLoad.md): On display unload function - clear variables and close as necessary
- [BIS_fnc_EXP_camp_lobby_playMissionVideo](../../functions/BIS_fnc_EXP_camp_lobby_playMissionVideo.md): Creates the control and plays mission video
- [BIS_fnc_EXP_camp_lobby_serverPing](../../functions/BIS_fnc_EXP_camp_lobby_serverPing.md): Updates player status
- [BIS_fnc_EXP_camp_lobby_serverUpdate](../../functions/BIS_fnc_EXP_camp_lobby_serverUpdate.md): Server update function (runs on "host" machine for dedicated servers)
- [BIS_fnc_EXP_camp_lobby_structuredText](../../functions/BIS_fnc_EXP_camp_lobby_structuredText.md): Formats structured text
- [BIS_fnc_EXP_camp_lobby_UIMilitaryManager](../../functions/BIS_fnc_EXP_camp_lobby_UIMilitaryManager.md): Updates military efficiency based on mission settings
- [BIS_fnc_EXP_camp_lobby_UIMissionCountdown](../../functions/BIS_fnc_EXP_camp_lobby_UIMissionCountdown.md): Countdown to run mission
- [BIS_fnc_EXP_camp_lobby_UIMissionManager](../../functions/BIS_fnc_EXP_camp_lobby_UIMissionManager.md): Handles UI behaviour of tree mission options
- [BIS_fnc_EXP_camp_lobby_UIOverlayManager](../../functions/BIS_fnc_EXP_camp_lobby_UIOverlayManager.md): Updates the mission overview and intel from tree interactions
- [BIS_fnc_EXP_camp_lobby_UIProgressManager](../../functions/BIS_fnc_EXP_camp_lobby_UIProgressManager.md): Handles Progress button UI behaviour
- [BIS_fnc_EXP_camp_lobby_UISettingsManager](../../functions/BIS_fnc_EXP_camp_lobby_UISettingsManager.md): Handles the mission settings for Respawn and Revive
- [BIS_fnc_EXP_camp_lobby_updateHostSettings](../../functions/BIS_fnc_EXP_camp_lobby_updateHostSettings.md): Updates all clients with the latest host settings
- [BIS_fnc_EXP_camp_lobby_updateIntel](../../functions/BIS_fnc_EXP_camp_lobby_updateIntel.md): Updates the mission overview and intel from tree interactions
- [BIS_fnc_EXP_camp_lobby_updateMilitaryEfficiency](../../functions/BIS_fnc_EXP_camp_lobby_updateMilitaryEfficiency.md): Updates military efficiency radial bar
- [BIS_fnc_EXP_camp_lobby_updatePlayers](../../functions/BIS_fnc_EXP_camp_lobby_updatePlayers.md): Updates UI based on player status changes
- [BIS_fnc_EXP_camp_lobby_updatePlayerStatus](../../functions/BIS_fnc_EXP_camp_lobby_updatePlayerStatus.md): Updates player status
