# CampaignManager (functions)

- [BIS_fnc_EXP_camp_manager](../../functions/BIS_fnc_EXP_camp_manager.md): Handles match start synchronization between server and clients
- [BIS_fnc_EXP_camp_manager_getState](../../functions/BIS_fnc_EXP_camp_manager_getState.md): Get's the mission state, can be one of "Waiting", "Intro", "Loadout" or "Started"
- [BIS_fnc_EXP_camp_manager_onPlayerRegistered](../../functions/BIS_fnc_EXP_camp_manager_onPlayerRegistered.md): A player is registered for given state
- [BIS_fnc_EXP_camp_manager_setState](../../functions/BIS_fnc_EXP_camp_manager_setState.md): Set's the state of the mission
- [BIS_fnc_EXP_camp_manager_triggerEvent](../../functions/BIS_fnc_EXP_camp_manager_triggerEvent.md): Triggers corresponding event for given mission state
