# Combat (functions)

- [BIS_fnc_enemyDetected](../../functions/BIS_fnc_enemyDetected.md): Returns true if unit knows about nearby enemy unit or driven vehicle.
- [BIS_fnc_enemyTargets](../../functions/BIS_fnc_enemyTargets.md): Return list of nearby enemy targets for given unit.
- [BIS_fnc_fire](../../functions/BIS_fnc_fire.md): Makes a unit or a vehicle fire given muzzle. Make sure that there is some ammo to fire, and, in case of a unit, the weapon with given muzzle is already selected.
- [BIS_fnc_fireSupport](../../functions/BIS_fnc_fireSupport.md): Mortar/artillery fire support.
- [BIS_fnc_spotter](../../functions/BIS_fnc_spotter.md): Make spotter report target distance to sniper. Will only stop if one of the two units dies.
- [BIS_fnc_stalk](../../functions/BIS_fnc_stalk.md): Continuously set WP of one group to a different group to hunt it. It does not change the group's behaviour.
- [BIS_fnc_threat](../../functions/BIS_fnc_threat.md): Calculates threat values of given unit.
