# Helicopters (functions)

- [BIS_fnc_helicopterCanFly](../../functions/BIS_fnc_helicopterCanFly.md): *N/A*
- [BIS_fnc_helicopterDamage](../../functions/BIS_fnc_helicopterDamage.md): Handling EH-based helicopter damage, event handler in question being Da*mm*aged [sic].
- [BIS_fnc_helicopterGetHitpoints](../../functions/BIS_fnc_helicopterGetHitpoints.md): Return all hitpoints for a helicopter.
- [BIS_fnc_helicopterSeat](../../functions/BIS_fnc_helicopterSeat.md): Check if unit sits on right or left seat.
- [BIS_fnc_helicopterSeatMove](../../functions/BIS_fnc_helicopterSeatMove.md): Plays cockpit animation. Take On Helicopters only.
- [BIS_fnc_helicopterType](../../functions/BIS_fnc_helicopterType.md): Returns helicopter type.
