# Positions (functions)

- [BIS_fnc_ambientBlacklist](../../functions/BIS_fnc_ambientBlacklist.md): Check if area is blacklisted. Blacklist triggers are to be named 'bis_ambientBlacklist_#', where # is number from 0 to 99.
- [BIS_fnc_ambientBlacklistAdd](../../functions/BIS_fnc_ambientBlacklistAdd.md): Add a new ambient blacklist trigger
- [BIS_fnc_buildingPositions](../../functions/BIS_fnc_buildingPositions.md): Get all available positions within a building or structure.
- [BIS_fnc_findOverwatch](../../functions/BIS_fnc_findOverwatch.md): Selects a position that provides overwatch onto another position.
- [BIS_fnc_findSafePos](../../functions/BIS_fnc_findSafePos.md): This function generates position on a map according to several given parameters (see diagram).
- [BIS_fnc_gridToPos](../../functions/BIS_fnc_gridToPos.md): Converts grid coordinates to world position.
- [BIS_fnc_isPosBlacklisted](../../functions/BIS_fnc_isPosBlacklisted.md): Function checks a blacklist and sees if the given position is in it or not.
- [BIS_fnc_locationDescription](../../functions/BIS_fnc_locationDescription.md): Return location description (e.g. "NE of Agia Marina")
- [BIS_fnc_nearestPosition](../../functions/BIS_fnc_nearestPosition.md): Function to find the nearest Object or position from a list, when compared to a given reference.
- [BIS_fnc_nearestRoad](../../functions/BIS_fnc_nearestRoad.md): Find the nearest road segment to certain position, within given radius.
- [BIS_fnc_position](../../functions/BIS_fnc_position.md): Returns PositionAGL, unless passed argument is Array, then the same array is returned.
- [BIS_fnc_posToGrid](../../functions/BIS_fnc_posToGrid.md) **[deprecated]**: Converts array position to map grid position.
- [BIS_fnc_randomPos](../../functions/BIS_fnc_randomPos.md): Selects random position according to given params within given area
- [BIS_fnc_randomPosIntersection](../../functions/BIS_fnc_randomPosIntersection.md): Returns random 2D position inside the intersection of two circles. [-1,-1] is returned if the circles do not intersect.
- [BIS_fnc_relPos](../../functions/BIS_fnc_relPos.md): Returns a position that is a specified distance and compass direction from the passed position or object.
- [BIS_fnc_relPosObject](../../functions/BIS_fnc_relPosObject.md): Place an object relative to another object, like a *setRelPos* command.
