# Systems (functions)

- [BIS_fnc_activateAddons](../../functions/BIS_fnc_activateAddons.md): Activate addons upon mission start. Doesn't work when the mission is already running.
- [BIS_fnc_animatedBriefing](../../functions/BIS_fnc_animatedBriefing.md): Plays the Animated Briefings. Basically, it is a wrap function for the BIS_fnc_eventTimeline function.
- [BIS_fnc_animatedOpening](../../functions/BIS_fnc_animatedOpening.md): 
- [BIS_fnc_animatedScreen](../../functions/BIS_fnc_animatedScreen.md): 
- [BIS_fnc_animatePicture](../../functions/BIS_fnc_animatePicture.md): Translates (relative or absolute), scales (relative or absolute), and sets the alpha over time on the provided control.
- [BIS_fnc_counter](../../functions/BIS_fnc_counter.md): Modify the given counter, create it if does not exist.
- [BIS_fnc_deleteCounter](../../functions/BIS_fnc_deleteCounter.md): Delete the provided counter added by BIS_fnc_counter.
- [BIS_fnc_dynamicGroups](../../functions/BIS_fnc_dynamicGroups.md): Function that adds dynamic groups to the mission as seen in End Game. Function needs to be initialized on server and client. Clients can then use action TeamSwitch ("U" by default) to access the Dynamic Groups interface.
- [BIS_fnc_eventTimeline](../../functions/BIS_fnc_eventTimeline.md): Universal system for playing sequential events defined by time.
- [BIS_fnc_getCloudletParams](../../functions/BIS_fnc_getCloudletParams.md): Return particle params of CfgCloudlets class.
- [BIS_fnc_halo](../../functions/BIS_fnc_halo.md): Makes a High Altitude Low Opening (HALO) parachute jump.
- [BIS_fnc_initExpo](../../functions/BIS_fnc_initExpo.md): Disable parts of the main menu during public presentation. Press <kbd>Ctrl</kbd>+<kbd>Shift</kbd>+<kbd>U</kbd> to toggle the lock.
- [BIS_fnc_initModules](../../functions/BIS_fnc_initModules.md): Wait until all modules using the Arma 3: Module Framework are initialised.
- [BIS_fnc_instructorFigure](../../functions/BIS_fnc_instructorFigure.md): <pre> /* Version: 0.1 Name: Instructor Figure DESCRIPTION: www. PARAMETERS: 1) function called - string, list of functions: - Init - Destroy 2) parameter for the function For more information see…
- [BIS_fnc_locations](../../functions/BIS_fnc_locations.md): Creates or registers location logics (used in various modules, like Ambient Civilians, Ambient Civilian Vehicles or Warfare 2).
- [BIS_fnc_missionSelector](../../functions/BIS_fnc_missionSelector.md): Function that draws clickable, hoverable and animated icons on the map that execute a user-defined code when pressed.
- [BIS_fnc_openFieldManual](../../functions/BIS_fnc_openFieldManual.md): Opens Field Manual in briefing (SP, MP Server, MP Client) and players's map or journal. Selects the topic and hint passed as parameters. Can apply a (search) filter if desired.
- [BIS_fnc_scaleAndTranslate](../../functions/BIS_fnc_scaleAndTranslate.md): Translates, scales (with pivot) and fades a picture control over time.
- [BIS_fnc_setPPeffectTemplate](../../functions/BIS_fnc_setPPeffectTemplate.md): Apply post-process effects according to template from CfgPostprocessTemplates.
- [BIS_fnc_skirmishTrigger](../../functions/BIS_fnc_skirmishTrigger.md): An internally used .fsm.
- [BIS_fnc_startLoadingScreen](../../functions/BIS_fnc_startLoadingScreen.md): Register a loading screen. Start the loading when it is the first one registered.
