Description
Adds event handler attached to the current mission and returns event handler handle. For the list of available mission event handlers see: Arma 3: Mission Event Handlers
Syntax
addMissionEventHandler [event, expression, arguments]
Parameters:
-
event: String - event name -
expression: Code or String - expression that will be executed in missionNamespace when event handler fires.- If the event handler has some data to return upon activation they are stored in the
_thisvariable - Arma 3 v1.64 the event handler's handle is stored in
_thisEventHandlervariable and is available during event handler code execution - Arma 3 v2.04 it is possible to pass additional arguments to the EH code via optional param. The args are stored in
_thisArgsvariable
Important
Only arguments of simple types get proper serialization. Objects, Groups etc will not serialize and appear as NULLs on game load.
- Arma 3 v2.06 the event's name is available from
_thisEventvariable
- If the event handler has some data to return upon activation they are stored in the
-
arguments: Array of Anything - (Optional, default[]) additional arguments to be passed to the EH code. Available during code execution via_thisArgsvariable. (since arma3 2.04)
Returns: Number - the index of the currently added mission event handler is returned
Examples
Example 1
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
Example 2
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]];
See also
removeMissionEventHandler · removeAllMissionEventHandlers · getEventHandlerInfo