When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a call compile preprocessFile command (and not execVM).
Description
Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space.
Note
Arma 3: In Arma 3, arguments for this command must be local (Local Argument). For global variant see addWeaponCargoGlobal.
Syntax
vehicleName addWeaponCargo [weaponName, count]
Parameters:
vehicleName: Object - vehicle to which add the weaponsweaponName: String - weapon name. See Category:Weapons for reference about possible valuescount: Number - number of weapons to add. Arma 3 v2.14 negative count will remove weapons.
Returns: Nothing
Examples
Example 1
_truck addWeaponCargo ["M16", 5];
See also
addWeaponCargoGlobal · addMagazineCargo · addMagazineCargoGlobal · clearMagazineCargo · clearWeaponCargo · getWeaponCargo · addItemCargo · addItemCargoGlobal · addBackpackCargo · addBackpackCargoGlobal · addWeaponWithAttachmentsCargo