Description
Reload models on-the-fly without the need of restarting the game.
Changes applied by diag_resetShapes are applied to all new entities so restart of mission is not necessarily required - spawning vehicle again or changing back forth weapon should usually do the trick.
It works only with -filePatching in combination with local data. Command will reload only models present in local data.
Note
Limitation:
CfgSkeletons(insidemodel.cfg) cannot be reloaded.
Syntax
diag_resetShapes
Returns: Nothing
Examples
Example 1
diag_resetShapes;