Description
Sets given event handler of given editor.
Note
Some Old Editor Command
Syntax
map editorSetEventHandler [handler name, function]
Parameters:
Returns: Nothing
Examples
Example 1
_map editorSetEventHandler ["SelectObject", ""];
Command in Game 2 Editor, Event Handlers
Also available as Markdown and JSON, or read the original wiki page.
Sets given event handler of given editor.
Note
Some Old Editor Command
map editorSetEventHandler [handler name, function]
Parameters:
Returns: Nothing
_map editorSetEventHandler ["SelectObject", ""];