Description
Enables parts of the AI behavior that was disabled by disableAI.
Important
When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it
_unit enableAI "TeamSwitch";so that the unit continues with waypoints.
Note
Arma 3: Since Arma 3 v1.96 it is possible to return the state of the given AI flag via checkAIFeature or set it using alias command enableAIFeature.
Syntax
unit enableAI skilltype
Parameters:
Returns: Nothing
Examples
Example 1
_soldierOne enableAI "Move";
See also
disableAI · checkAIFeature · enableAIFeature · vehicleMoveInfo · getUnitState