Description
Enables the execution of a custom camera sequence after the players death, coded in onPlayerKilled.sqs.
Syntax
enableEndDialog
Returns: Nothing
Examples
Example 1
enableEndDialog;
Command in Camera Control, Mission Information
Also available as Markdown and JSON, or read the original wiki page.
Enables the execution of a custom camera sequence after the players death, coded in onPlayerKilled.sqs.
enableEndDialog
Returns: Nothing
enableEndDialog;