Description
Controls availability of component to given object info panel.
Syntax
Syntax 1
unit enableInfoPanelComponent [panelID, componentClassOrType, enable]
Parameters:
unit: Object - the concerned vehiclepanelID: String - "left" or "right" can be used as panel namescomponentClassOrType: Stringenable: Boolean
Returns: Boolean - true if component was successfully enabled on the panel, false otherwise (e.g. component is not available for the object)
Syntax 2
[unit, turretPath] enableInfoPanelComponent [panelID, componentClassOrType, enable]
Parameters:
unit: Object - the concerned vehicleturretPath: Turret Path - turret indexpanelID: String - "left" or "right" can be used as panel namescomponentClassOrType: Stringenable: Boolean
Returns: Boolean - true if component was successfully enabled on the panel, false otherwise (e.g. component is not available for the object)
Examples
Example 1
// enables slingload assistant on player's vehicle right panel at driver position
[vehicle player, [-1]] enableInfoPanelComponent ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplay", true];
See also
Arma 3: Custom Info · infoPanel · infoPanels · setInfoPanel · infoPanelComponents · infoPanelComponentEnabled