Description
Returns UAV/UGV vehicle if person has connection to some UAV. To return the AI unit which player controls, see getConnectedUAVUnit.
Syntax
getConnectedUAV person
Parameters:
person: Object - player controlling UAV/UGV
Returns: Object - the UAV/UGV object or objNull if no UAV is connected or if the connected unit is remote.
Examples
Example 1
getConnectedUAV player;
See also
getConnectedUAVUnit · showUAVFeed · shownUAVFeed · allUnitsUAV · UAVControl · connectTerminalToUAV · isUAVConnected