Description
Returns the corpse associated with given weaponholder. When unit is killed and had a weapon, the weapon is placed inside "WeaponHolderSimulated" and dropped together with the unit. This command returns the dead body associated with this weaponholder.
Syntax
getCorpse weaponholder
Parameters:
weaponholder: Object - weaponholder dropped by the dead unit
Returns: Object - dead unit
Examples
Example 1
systemChat str getCorpse cursorObject;