Description
Returns a list of all layers created in Eden Editor. Designed to be used during a scenario. Default layers (BLUFOR, OPFOR...) are not returned.
Syntax
getMissionLayers
Returns: Array of Strings - names of layers
Examples
Example 1
getMissionLayers; // ["Electronics","Camp Endurance","UGV Workstation","Comments","Extraction Air","Comments","Extraction Ground","Extraction","test"]