Description
Returns mission root plus the filename in a form of filepath to be used with commands requiring absolute path such as playSound3D, drawIcon3D, createSimpleObject, etc.
Any leading "" in the filename will be stripped as the mission root includes one already.
Syntax
getMissionPath filename
Parameters:
Returns: String - absolute path
Examples
Example 1
private _path = getMissionPath "icons\myIcon.paa";
private _path = getMissionPath "\icons\myIcon.paa";
Example 2
private _root = getMissionPath "";
See also
missionConfigFile · playSound3D · drawIcon3D · createSimpleObject · Description.ext · playSoundUI
Before the introduction of getMissionPath, absolute mission directory could be obtained as follow in config:
__EXEC(MISSION_DIRECTORY = __FILE__ select [0, count __FILE__ - 15])
texture = __EVAL(MISSION_DIRECTORY + "subDirectory\texture.paa");