Description
Returns appID of the DLC the object belongs to or nil if object is vanilla.
Syntax
getObjectDLC obj
Parameters:
obj: Object
Returns: Number (or Nothing if vanilla item)
Examples
Example 1
_appID = getObjectDLC cursorTarget;
if (!isNil "_appID") then {
hint format ["This object belongs to DLC with id: %1", _appID];
} else {
hint "This object is vanilla";
};
Example 2
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player];
getObjectDLC _akm; // 395180
See also
getDLCs · getPersonUsedDLCs · getMissionDLCs · getDLCAssetsUsageByName · getDLCAssetsUsage · getAssetDLCInfo