Description
Returns object type as a number:
- 1 - Primary - Normal object placed in Visitor, part of landscape
- 2 - Network - Road placed in Visitor, part of landscape
- 4 - Temporary - Temporary object (like tracks)
- 8 - TypeVehicle - Some entity added by game
- 16 - TypeTempVehicle - Temporary entity
- 32 - LandDecal - Land decal
Syntax
getObjectType object
Parameters:
object: Object
Returns: Number - object type
Examples
Example 1
_objType = getObjectType player;
Example 2
_objType = getObjectType cursorObject;
See also
allObjects · getObjectFOV · cursorObject · cursorTarget · createSimpleObject · allMissionObjects · setObjectViewDistance · getObjectViewDistance · objectParent · object