Arma 3 Scripting

Command in Multiplayer

getPlayerUID

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Description

Return a UniqueID of the given unit (player).

Note

Arma 3: The returned string is the player's steamID64: private _steamProfileUrl = "http://steamcommunity.com/profiles/" + (getPlayerUID player);

Important

Prior to Arma 2: Operation Arrowhead v1.60, the result always consisted of a stringified number (see getPlayerUIDOld), but always had to be considered and processed as a String. Converting it to a Number could cause precision problems, as Number cannot accurately represent integers above 16777216 (224). Moreover, games since Arma 2: Operation Arrowhead v1.61 provide a value that is not all-numeric.

Note

Prior to Arma 3 v2.02, in some cases the identity of certain player units could fail to propagate to other clients and the server, which caused isPlayer and getPlayerUID to incorrectly return false and "" respectively, where the affected units were not local. See this bug report (GitHub) for more info. This was supposedly fixed, but you should remain vigilant toward false negatives nonetheless.

Syntax

getPlayerUID unit

Parameters:

Returns: String - can be "SP_AI" or "SP_PLAYER" in SP, "" or UID in MP

Examples

Example 1

private _uid = getPlayerUID player;

See also

BIS_fnc_getUnitByUID · getPlayerUIDOld · getClientState · getClientStateNumber