Description
Returns shot information for the given projectile. If shot was fired by a soldier on foot or in FFV position in vehicle, the soldier is returned for the vehicle.
Syntax
getShotParents projectile
Parameters:
projectile: Object - the actual projectile shot
Returns: Array - [vehicle, instigator] - Where vehicle is the vehicle the shot was fired from, and the instigator is the person who pulled the trigger
Examples
Example 1
_shotParents = getShotParents myProjectile;
Example 2
batmobile addEventHandler ["Fired", { systemChat str getShotParents (_this select 6) }];