Arma 3 Scripting

Command in Variables

isEqualTo

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Description

Performs strict comparison between var1 and var2 and returns true if equal, otherwise false. Strict means that it would check that both arguments are of the same data type and then compare the values.

Some differences between isEqualTo and ==:

Note

A compiled code is not equal to the same compiled code made final:

_a = compile "123"; _b = compileFinal "123"; _a isEqualTo _b; // false

Warning

When comparing Arrays, if an array contains nil element, the comparison will return false. For example:

private _array1 = [1, nil, 2];
private _array2 = [1, nil, 2];
_array1 isEqualTo _array2; // false

UNLESS the compared arrays are the same array:

private _array1 = [1, nil, 2];
private _array2 = _array1;
_array1 isEqualTo _array2; // true

See: isEqualRef and BIS_fnc_areEqual vs BIS_fnc_areEqualNotNil

Syntax

val1 isEqualTo val2

Parameters:

Returns: Boolean

Examples

Example 1

_arr1 = [1, [2, [3]]];
_arr2 = [1, [2, [3]]];
if (_arr1 isEqualTo _arr2) then { hint "Arrays match!" };

Example 2

if (a isEqualTo b) then { hint "a is equal to b" };
if !(a isEqualTo b) then { hint "a is not equal to b" };

See also

isNotEqualTo · isEqualRef · isEqualTypeAll · isEqualTypeAny · isEqualType · isEqualTypeParams · isEqualTypeArray · a == b · Operators

Community notes

Tajin

Simply put, "isEqualTo" is a binary comparison. Therefor it is very fast but only accepts 100% identical matches. In some other languages this is known as "===" instead of "==".