Arma 3 Scripting

Command in Object Manipulation

lifeState

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Description

Returns the life state of the given unit.

Arma 2 Arma 3
- "ALIVE"
- "DEAD"
- "DEAD-RESPAWN"
- "DEAD-SWITCHING"
- "ASLEEP"
- "UNCONSCIOUS"
- "HEALTHY"
- "DEAD"
- "DEAD-RESPAWN"
- "DEAD-SWITCHING"
- "INCAPACITATED"
- "INJURED"

Note

Arma 3: In Arma 3, lifeState seems to change to "INJURED" when damage aliveUnit >= 0.1 (0.1 seeming to be the value defined in config under "InjuredTreshold" [sic]). When the state is "INCAPACITATED", a sub-state is available via incapacitatedState command.

Syntax

lifeState unit

Parameters:

Returns: String

Examples

Example 1

private _lifeState = lifeState player;

See also

setUnconscious · incapacitatedState