Description
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Syntax
nextWeatherChange
Returns: Number
Examples
Example 1
_seconds = nextWeatherChange;
Multiplayer
Each client and the server can have differing weather.
See also
fog · fogForecast · setFog · overcast · setOvercast · overcastForecast · forceWeatherChange