Description
Converts map screen coordinates into world coordinates. Unlike ctrlMapScreenToWorld, this command returns world position is format [x, y, 0], otherwise it is identical to it.
Syntax
map posScreenToWorld [x, y]
Parameters:
Returns: Position3D - world position in format [x,y,0]
Examples
Example 1
_worldCoord = _control posScreenToWorld _ScreenCoord;
Example 2
_worldCoord = _control posScreenToWorld [_x, _y];
Example 3
_worldCoord = _control posScreenToWorld [0.5, 0.5];
See also
posWorldToScreen · ctrlMapScreenToWorld · ctrlMapWorldToScreen