Description
Switches player to no unit, makes player return objNull.
Syntax
selectNoPlayer
Returns: Nothing
Examples
Example 1
Single player:
selectNoPlayer;
hint str player; // <NULL-object>
Rough multiplayer emulation:
_noPlayer = createGroup sideLogic createUnit [
"Logic",
[0,0,1000],
[],
0,
"NONE"
];
selectPlayer _noPlayer;
hint str player; // L Charlie 4-3:1 (KK)
Multiplayer
Does not work in multiplayer.