Description
Returns true if the serverCommand can be performed on the machine and in this exact environment, otherwise false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.
Syntax
serverCommandExecutable command
Parameters:
command: String - see Multiplayer Server Commands for all available commands
Returns: Boolean
Examples
Example 1
_canKick = serverCommandAvailable "#kick";
Example 2
Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do {
ctrl = findDisplay 12 ctrlCreate ["RscButton", -1];
ctrl ctrlSetPosition [0, 0, 0.5, 0.1];
ctrl ctrlCommit 0;
ctrl ctrlSetText "LOCK SERVER";
ctrl ctrlAddEventHandler ["ButtonDown",
{
if (serverCommandExecutable "#lock") then {
serverCommand "#lock";
} else {
hint "You need to be logged in as admin to do this";
};
}];
};
See also
serverCommand · serverCommandAvailable · Multiplayer Server Commands