Arma 3 Scripting

Command in Eden Editor

set3DENAttachedCursorEntity

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Description

Attach an entity to the Eden Editor cursor.

Syntax

set3DENAttachedCursorEntity entityHashMap

Parameters:

Returns: Nothing

Examples

Example 1

set3DENAttachedCursorEntity createHashMapFromArray [["type", "object"], ["classname", "B_Survivor_F"]];

Example 2

set3DENAttachedCursorEntity createHashMapFromArray [["type", "marker"], ["classname", "mil_pickup"], ["markertype", "icon"]];

See also

Eden Editor: Object · typeOf