Description
This command sets random heading on the player's compass (both in map and in 3D view) with given frequency, which is also randomised.
Syntax
setCompassOscillation [angle, frequencyMin, frequencyMax]
Parameters:
angle: Number - heading deviation angle in radians; the random angle will be picked up from[-angle...+angle]rangefrequencyMin: Number - lower bound of heading change in secondsfrequencyMax: Number - higher bound of heading change in seconds
Returns: Nothing
Examples
Example 1
Set compass to oscillate every second within -90/+90 degrees:
setCompassOscillation [rad 90, 1, 1];
Example 2
Change heading every 60 to 90 seconds:
setCompassOscillation [rad 180, 60, 90];
Example 3
Make compass go crazy:
setCompassOscillation [rad 360, 0.1, 0.2];
Example 4
Reset to default behaviour:
setCompassOscillation [-1, 0, 0];
See also
visibleCompass · shownCompass · shownCuratorCompass · showCompass · showCuratorCompass · setCompassDeclination