Arma 3 Scripting

Command in Lights

setLightAmbient

Also available as Markdown and JSON, or read the original wiki page.

Description

Set ambient color of light. This includes surfaces that face away from the light, unlike setLightColor.

Syntax

light setLightAmbient color

Parameters:

Returns: Nothing

Examples

Example 1

myLight setLightAmbient [0.5,0,0]; // produces red light around the origin source

See also

setLightColor · setLightBrightness · lightAttachObject · lightDetachObject · setLightIntensity · setLightAttenuation · setLightUseFlare · setLightFlareSize · setLightFlareMaxDistance · setLightDayLight

Community notes

ColonelSandersLite

To clarify:

  • setLightAmbient - Terrain and surrounding objects are bathed in this colour.
  • setLightColor - Controls the "haze" seen around the lightsource (ex flares).
Ffur2007slx2_5

When both setLightAmbient and setLightColor were [0,0,0], there won’t be any visual presentation on the light source.