Arma 3 Scripting

Command in Markers

setMarkerShape

Also available as Markdown and JSON, or read the original wiki page.

Description

Selects shape (actual type) of the marker. Non-existing marker shape defaults to "RECTANGLE".

Syntax

markerName setMarkerShape shape

Parameters:

Returns: Nothing

Examples

Example 1

"Marker1" setMarkerShape "RECTANGLE";

Multiplayer

Note

Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).

See also

markerShape · setMarkerShapeLocal