Arma 3 Scripting

Command in PhysX

setMass

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Description

Changes the mass of a PhysX object. When using the alternative syntax the mass change is gradual during the given time. A time of zero means immediate change.

Important

When main syntax is used on local vehicle, the change is global. When alternative syntax is used with time transition on local vehicle, the gradual mass change doesn't happen on remote clients, only final mass is applied after the given time. If you need gradual change on remote clients too, remote execute setMass globally.

Syntax

Syntax 1

myObject setMass mass

Parameters:

Returns: Nothing

Syntax 2

myObject setMass [mass, time]

Parameters:

Returns: Nothing

Examples

Example 1

myObject setMass [10, 0.5];

Example 2

myObject setMass 10;

See also

getMass · setCenterOfMass · getCenterOfMass