Description
Sets material of object selection. The selection number is defined through the hiddenselection[] = {} array in the vehicle's config (starting with 0).
Syntax
obj setObjectMaterial [selectionNumber, material]
Parameters:
obj: ObjectselectionNumber: Number or String (since Arma 3 v2.10).material: String - material path. Since Arma 3 v2.20 using "#reset" would reset to default material.
Returns: Nothing
Examples
Example 1
car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"];
car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];
See also
getObjectMaterials · setObjectTextureGlobal · getObjectTextures · setObjectTexture · setObjectMaterialGlobal