Arma 3 Scripting

Command in Object Manipulation

setObjectMaterial

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Description

Sets material of object selection. The selection number is defined through the hiddenselection[] = {} array in the vehicle's config (starting with 0).

Syntax

obj setObjectMaterial [selectionNumber, material]

Parameters:

Returns: Nothing

Examples

Example 1

car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"];
car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];

See also

getObjectMaterials · setObjectTextureGlobal · getObjectTextures · setObjectTexture · setObjectMaterialGlobal