Arma 3 Scripting

Command in Positions

setPosATL

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Description

Sets the position of an object relative to the terrain.

Syntax

object setPosATL pos

Parameters:

Returns: Nothing

Examples

Example 1

player setPosATL [getPosATL player select 0, (getPosATL player select 1) - 10, getPosATL player select 2];

See also

getPosATL · getPos · getPosASL · setPos · setPosASL

Community notes

DreadedEntity

If you plan on creating bases through script, setPosATL and getPosATL will be your friends. Other commands like getPos or getPosASL will return the position relative to any objects that are underneath / to the terrain. I wrote a base building helper script and through multiple tests, I have found that getPosATL is the absolute best way to get position for objects that are over land.

Hypoxic125

As of Verson 2.10, if you use setPosX commands on a remote unit within a vehicle, the unit will remain in the vehicle. In order to avoid this, remoteExec the command to the remote client.

if !(isNull objectParent _unit) then {
    [_unit, [0,0,0]] remoteExec ["setPosATL", _unit];
};