objNull setVehicleCargo _cargoVehicle - will unload specific loaded vehicle, and _trasportVehicle setVehicleCargo objNull will unload all vehicles. The unloaded vehicles will be paradropped if the altitude is high enough. See:
Description
Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles.
Syntax
vehicle setVehicleCargo cargo
Parameters:
vehicle: Object - vehicle for carrying cargo, objNull to unload specific loaded cargocargo: Object - cargo to put/loaded in vehicle, objNull to unload all loaded cargo
Returns: Boolean - whether or not operation was a success
Examples
Example 1
Blackfish with no vehicle cargo loaded
private _success = blackfish setVehicleCargo offroad; // true
Example 2
Blackfish with full cargo already loaded
private _success = blackfish setVehicleCargo offroad; // false
Example 3
Unload specific loaded vehicle (will paradrop if dropped from high altitude)
private _success = objNull setVehicleCargo offroad;
Example 4
Unload all vehicles (will paradrop if dropped from high altitude)
private _success = blackfish setVehicleCargo objNull;
See also
Arma 3: Vehicle in Vehicle Transport · canVehicleCargo · enableVehicleCargo · getVehicleCargo · isVehicleCargo · vehicleCargoEnabled