Description
Removes given objects from the unit's list of synchronized objects.
Syntax
unit synchronizeObjectsRemove objects
Parameters:
Returns: Nothing
Examples
Example 1
player synchronizeObjectsRemove [_object1, _object2, _object3];
Command in Object Manipulation
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Removes given objects from the unit's list of synchronized objects.
unit synchronizeObjectsRemove objects
Parameters:
Returns: Nothing
player synchronizeObjectsRemove [_object1, _object2, _object3];