Description
Returns the engine calculated size (terrain side length) of the current world in meters. In Arma, terrains are always square. (BIS_fnc_mapSize may return the same value, but is just a simple look up in config).
Syntax
worldSize
Returns: Number
Examples
Example 1
private _size = worldSize; // VR and Stratis: 8192; Altis: 30720
Example 2
// A round marker that should cover the whole map, placed in the center of the map, should have the following radius (a, b)
private _radius = sqrt 2 / 2 * worldSize;
Example 3
private _axis = worldSize / 2;
private _center = [_axis, _axis , 0];
private _radius = sqrt 2 * _axis;