Arma 3 Scripting

Function in Contact

BIN_fnc_initMothershipLights

Also available as Markdown and JSON, or read the original wiki page.

Description

Enable scripted ET Mothership lights on baked memory points Created lights can be retrieved via getVariable "BIN_lights" on the Mothership

Note

This content is exclusive to the Arma 3 Contact Expansion.

Syntax

syntax inferred from the function header

[param0] call BIN_fnc_initMothershipLights

Parameters:

Returns: NOTHING

Function header

The comment at the top of the function's file in the game; this page's params, syntax, returns, description come from it.

/*
Description:
    Enable scripted ET Mothership lights on baked memory points
    Created lights can be retrieved via getVariable "BIN_lights" on the Mothership

Parameter(s):
    0: OBJECT - Mothership

Returns:
    NOTHING
*/