Arma 3 Scripting

Function in Probe

BIN_fnc_probeHitpoint

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Description

BIN_fnc_probeHitpoint

Spawns particle effects & sound

Function is connected to probe hitpoint and can be also manually triggered via calling following code: [cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1

Note

This content is exclusive to the Arma 3 Contact Expansion.

Syntax

Returns:

Function header

The comment at the top of the function's file in the game; this page's description come from it.

/*
BIN_fnc_probeHitpoint

Spawns particle effects & sound

Function is connected to probe hitpoint and can be also manually triggered via calling following code:
     [cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1
*/