Description
BIN_fnc_probeHitpoint
Spawns particle effects & sound
Function is connected to probe hitpoint and can be also manually triggered via calling following code: [cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1
Note
This content is exclusive to the Arma 3 Contact Expansion.
Syntax
Returns:
Function header
The comment at the top of the function's file in the game; this page's description come from it.
/*
BIN_fnc_probeHitpoint
Spawns particle effects & sound
Function is connected to probe hitpoint and can be also manually triggered via calling following code:
[cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1
*/