Description
Sets map draw pattern
Note
This content is exclusive to the Arma 3 Contact Expansion.
Syntax
syntax inferred from the function header
arg call BIN_fnc_setIDWMapDrawPatternIndex
Parameters:
arg— NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped
Returns: BOOL - true on success
Examples
Example 1
// set on the fly
3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex;
// set from config
call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
Function header
The comment at the top of the function's file in the game; this page's params, syntax, returns, examples, description come from it.
/*
Killzone_Kid
Description:
Sets map draw pattern
Parameter(s):
NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped
Returns:
BOOL - true on success
Example:
// set on the fly
3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex;
// set from config
call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
*/