Description
Display a checklist of players that don't meet the given condition, thus preventing mission progress.
Syntax
[conditionProceed, conditionPlayer, code] call BIS_fnc_EXP_camp_playerChecklist
Parameters:
conditionProceed: Code - (Optional, default {true}) general condition that must be met to proceed. Will not list player names.conditionPlayer: Code - (Optional, default {true}) condition that must be met by each player. Use _player to reference the player unit.code: Code - (Optional, default {}) code to be executed when all players meet the defined condition.
Returns: Boolean - true if successful, false if not
Examples
Example 1
[{count allPlayers == 4}] call BIS_fnc_EXP_camp_playerChecklist;
Multiplayer
Should only be excuted on the server.