When cinematic borders are active and player is not provided with any animation, he can abuse the movement lock by vaulting (default button V).
Description
Creates cinematic borders. Player cannot move during cutscene.
Syntax
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - can be:- 0 - In
- 1 - Out
duration: Number - (Optional, default 1.5) duration in secondssound: Boolean - (Optional, default true) play soundview: Boolean - (Optional, default false) lock 1st-person-view
Returns: Nothing
Examples
Example 1
[1, 2, true, true] call BIS_fnc_cinemaBorder;
See also
disableUserInput · userInputDisabled