Arma 3 Scripting

Function in Environment

BIS_fnc_destroyCity

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Description

Destroys building in given area based on input seed.

Syntax

[position, areaSize, seed, blacklist] call BIS_fnc_destroyCity

Parameters:

Returns: Boolean - true when completed

Examples

Example 1

["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;

See also

setDamage · nearestBuilding · buildingPos