Description
Returns helicopter type.
Syntax
[object] call BIS_fnc_helicopterType
Parameters:
start: Object - helicopter to be checked.
Returns: Number - one of:
- -1 - Unknown
- 0 - Light
- 1 - Medium
- 2 - Heavy
Examples
Example 1
private _helicopterType = [vehicle player] call BIS_fnc_helicopterType;