Arma 3 Scripting

Function in Map and Markers

BIS_fnc_markWaypoints

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Description

Creates a marker on each uncompleted waypoint and marks it checked after completing that WP.

Syntax

syntax inferred from the function header

[param0] call BIS_fnc_markWaypoints

Parameters:

Returns: NOTHING

Function header

The comment at the top of the function's file in the game; this page's description, params, syntax, returns come from it.

/*
Description:
Creates a marker on each uncompleted waypoint and marks it checked after completing that WP.
Note: "On Activation" WP code is used for handling the markers; if this code is overwritten during the course, it can break this functionality

Parameter(s):
_this select 0: OBJECT - unit who will have its waypoints marked
_this select 1 (Optional, use "" for default): STRING - text of hint shown after completing a waypoint, %1 is used for WP number (default "")
_this select 2 (Optional, use [] for default): ARRAY of STRINGS - marker text format for [uncompleted, completed] waypoints, %1 is used for WP number (default ["%1", "%1"])
_this select 3 (Optional, use [] for default): ARRAY of STRINGS - marker icon for [uncompleted, completed] waypoints (default ["mil_circle", "mil_circle"])
_this select 4 (Optional, use [] for default): ARRAY of STRINGS - marker color for [uncompleted, completed] waypoints (default ["ColorRed", "ColorGreen"])
_this select 5 (Optional, use [] for default): ARRAY of NUMBERS - marker size for [uncompleted, completed] waypoints (default [0.75, 0.75])

Returns:
NOTHING
*/